Young Emerald Dragon
Large dragon, chaotic neutral
Armor Class
17 (natural armor)
Hit Points
91 (14d10 + 14)
Speed
40 ft., fly 80 ft. (hover), swim 40 ft.
Damage Vulnerabilities
psychic
Senses
blindsight 60 ft., darkvision 120 ft., passive Perception 18
Saving Throws
Dex +6, Int +6, Wis +5, Cha +6
Skills
Insight +5, Perception +5
Languages
Common, Draconic, telepathy 120 ft.
Interference Aura. Enemies within 30 feet must make a DC 14 Intelligence saving throw every round to maintain spells that require concentration.
Psionics
|
Charges: 14 |
Recharge: 1d6 |
Fracture: 14 |
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.